Top level view of computer function and interconnection là gì năm 2024

  • 1. Architecture 8th Edition Chapter 3 Top Level View of Computer Function and Interconnection
  • 2. systems are inflexible • General purpose hardware can do different tasks, given correct control signals • Instead of re-wiring, supply a new set of control signals
  • 3. program? • A sequence of steps • For each step, an arithmetic or logical operation is done • For each operation, a different set of control signals is needed
  • 4. Unit • For each operation a unique code is provided —e.g. ADD, MOVE • A hardware segment accepts the code and issues the control signals • We have a computer!
  • 5. Unit and the Arithmetic and Logic Unit constitute the Central Processing Unit • Data and instructions need to get into the system and results out —Input/output • Temporary storage of code and results is needed —Main memory
  • 6. View
  • 7. steps: —Fetch —Execute
  • 8. Counter [PC] holds address of next instruction to fetch • Processor fetches instruction from memory location pointed to by PC • Increment PC —Unless told otherwise • Instruction loaded into Instruction Register [IR] • Processor interprets instruction and performs required actions
  • 9. transfer between CPU and main memory • Processor I/O —Data transfer between CPU and I/O module • Data processing —Some arithmetic or logical operation on data • Control —Alteration of sequence of operations —e.g. jump • Combination of above
  • 10. Execution
  • 11. Diagram
  • 12. which other modules [e.g. I/O] may interrupt normal sequence of processing • Program —e.g. overflow, division by zero • Timer —Generated by internal processor timer —Used in pre-emptive multi-tasking • I/O —from I/O controller • Hardware failure —e.g. memory parity error
  • 13.
  • 14. to instruction cycle • Processor checks for interrupt —Indicated by an interrupt signal • If no interrupt, fetch next instruction • If interrupt pending: —Suspend execution of current program —Save context —Set PC to start address of interrupt handler routine —Process interrupt —Restore context and continue interrupted program
  • 15. via Interrupts
  • 16. Interrupts
  • 17. Wait
  • 18. Wait
  • 19. Interrupts] - State Diagram
  • 20. interrupts —Processor will ignore further interrupts while processing one interrupt —Interrupts remain pending and are checked after first interrupt has been processed —Interrupts handled in sequence as they occur • Define priorities —Low priority interrupts can be interrupted by higher priority interrupts —When higher priority interrupt has been processed, processor returns to previous interrupt
  • 21. Sequential
  • 22. Nested
  • 23. Multiple Interrupts
  • 24. units must be connected • Different type of connection for different type of unit —Memory —Input/Output —CPU
  • 25.
  • 26. and sends data • Receives addresses [of locations] • Receives control signals —Read —Write —Timing
  • 27. to memory from computer’s viewpoint • Output —Receive data from computer —Send data to peripheral • Input —Receive data from peripheral —Send data to computer
  • 28. control signals from computer • Send control signals to peripherals —e.g. spin disk • Receive addresses from computer —e.g. port number to identify peripheral • Send interrupt signals [control]
  • 29. instruction and data • Writes out data [after processing] • Sends control signals to other units • Receives [& acts on] interrupts
  • 30. a number of possible interconnection systems • Single and multiple BUS structures are most common • e.g. Control/Address/Data bus [PC] • e.g. Unibus [DEC-PDP]
  • 31. Bus? • A communication pathway connecting two or more devices • Usually broadcast • Often grouped —A number of channels in one bus —e.g. 32 bit data bus is 32 separate single bit channels • Power lines may not be shown
  • 32. data —Remember that there is no difference between “data” and “instruction” at this level • Width is a key determinant of performance —8, 16, 32, 64 bit
  • 33. the source or destination of data • e.g. CPU needs to read an instruction [data] from a given location in memory • Bus width determines maximum memory capacity of system —e.g. 8080 has 16 bit address bus giving 64k address space
  • 34. and timing information —Memory read/write signal —Interrupt request —Clock signals
  • 35.
  • 36. What do buses look like? —Parallel lines on circuit boards —Ribbon cables —Strip connectors on mother boards – e.g. PCI —Sets of wires
  • 37. Bus Architecture
  • 38. Lots of devices on one bus leads to: —Propagation delays – Long data paths mean that co-ordination of bus use can adversely affect performance – If aggregate data transfer approaches bus capacity • Most systems use multiple buses to overcome these problems
  • 39.
  • 40.
  • 41. data & address lines • Multiplexed —Shared lines —Address valid or data valid control line —Advantage - fewer lines —Disadvantages – More complex control – Ultimate performance
  • 42. than one module controlling the bus • e.g. CPU and DMA controller • Only one module may control bus at one time • Arbitration may be centralised or distributed
  • 43. Arbitration • Centralised —Single hardware device controlling bus access – Bus Controller – Arbiter —May be part of CPU or separate • Distributed —Each module may claim the bus —Control logic on all modules
  • 44. events on bus • Synchronous —Events determined by clock signals —Control Bus includes clock line —A single 1-0 is a bus cycle —All devices can read clock line —Usually sync on leading edge —Usually a single cycle for an event
  • 45.
  • 46. Read Diagram
  • 47. Write Diagram
  • 48. Component Interconnection • Intel released to public domain • 32 or 64 bit • 50 lines
  • 49. [required] • Systems lines —Including clock and reset • Address & Data —32 time mux lines for address/data —Interrupt & validate lines • Interface Control • Arbitration —Not shared —Direct connection to PCI bus arbiter • Error lines
  • 50. [Optional] • Interrupt lines —Not shared • Cache support • 64-bit Bus Extension —Additional 32 lines —Time multiplexed —2 lines to enable devices to agree to use 64- bit transfer • JTAG/Boundary Scan —For testing procedures
  • 51. between initiator [master] and target • Master claims bus • Determine type of transaction —e.g. I/O read/write • Address phase • One or more data phases
  • 52. Diagram
  • 53.
  • 54.
  • 55. chapter 3 [all of it] • www.pcguide.com/ref/mbsys/buses/ • In fact, read the whole site! • www.pcguide.com/

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